Arthur’s Pet Chase Is The Ultimate Disaster You Didn’t Ask For
Hello everyone. Allow me to introduce you to what might just be the most bizarre entry in the ever-expanding landfill of “Who asked for this?” video games: Arthur’s Pet Chase. A game apparently scheduled for 24 August, 2025, because yes, we now live in the timeline where one of PBS’s most enduringly mild-mannered children’s shows has gone full platformer, and with all the grace of a dentist wielding a crowbar. And you know it’s going to be a riot when the description practically screams, “Don’t worry, kids, it’s friendly!” – which in gamer speak translates to: competent adults need not apply, your brain cells are not welcome here.
So the Premise Is… What, Exactly?
Arthur, beloved aardvark, children’s TV nice guy, and occasional source of internet memes, is now in a panic because, wait for it, he lost thirty pets in a single night. Thirty. Pets. In. One. Night. Do you realize the level of incompetence at play here? This is no longer a kid-friendly fable about responsibility; this is a criminal negligence trial waiting to happen. Thirty different creatures running amok in Elwood City, while Arthur runs around like a caffeine-addled substitute teacher with his shoelaces untied.
The marketing copy says, “Run, jump, and race through Elwood City.” Translation: mash those arrow keys until your thumbs cry out for medical attention, because repetition is the key to “fun.” And let’s not skip the fact that this is essentially a glorified pet cleanup mission, which feels less like a game, more like busywork disguised under a cartoon veneer. It’s basically digital babysitting – except, ironically, you’re babysitting Arthur, not the pets.


Gameplay Gimmicks Masquerading As Features
- X-ray vision – Apparently, the solution to losing animals at night is not, you know, turning the lights on, but rather giving a bespectacled aardvark mutant powers.
- Bionic Bunny strength – Because referencing Arthur’s in-universe superhero is definitely going to make this feel cooler, rather than “Superman clearance bin edition.”
- Five worlds to navigate – Translation: five palette-swapped corridors of doom designed to progressively test just how much grinding your sanity can withstand.
- Progressive difficulty – Otherwise known as: “We just increased the enemy spawn rate and halved the useful items until you cry uncle.”
- Kid-friendly – Which every parent knows means “so simple that adults will consider clawing their eyes out after ten minutes of playtime.”
This reads less like a set of actual gameplay mechanics and more like the fever dream of someone trying to pad a resume. You know when developers start slapping “powers” like X-ray vision onto a children’s license game, you’re basically signing up for a carnival sideshow with just enough paint to call itself “educational.”
A Doctor’s Professional Opinion
As an esteemed physician, I can confirm that playing Arthur’s Pet Chase for more than twenty consecutive minutes may induce high blood pressure, temporary eye strain, and an overwhelming urge to fling your monitor from the nearest window. This isn’t so much medicine as it is the inverse of medicine – the virtual equivalent of prescribing candy corn for a broken femur. Yes, it’s “fun” in the way sugar is “nutritious,” but don’t fool yourself into thinking this is anything more than a cardboard-flavored placebo draped in nostalgia.


Graphics, Presentation, and the Conspiracy of Nostalgia
Nothing screams “cheap cash grab” louder than riding the nostalgia train into Elwood City. The presentation promises “arcade-style action.” And you know what “arcade-style” means in this context? Clunky character animations, repetitive backgrounds, and a looping soundtrack that starts to feel like a CIA interrogation tactic after the third round. At some point, you have to ask yourself whether someone at Wanderful Entertainment is pulling the strings in an elaborate conspiracy to weaponize children’s cartoons against parents who wanted a moment of peace and accidentally bought the game off Steam under delusions of nostalgia.
“Arcade-style” is usually code for: it looked like it was coded in 1999 and hasn’t evolved since.


System Requirements and Why No One Should Care
Minimum requirements? Windows 10/11. That’s it. Which means this game is probably running on code so lightweight it could function on a microwave with a screen. But hey, at least everyone can play it. Just don’t expect it to push your RTX 5090 to its limits – unless you count stressing the GPU with sheer embarrassment at running it in the first place.
Final Verdict
Arthur’s Pet Chase is a bizarre, nostalgia-tinted exercise in mediocrity. It’s not bold, it’s not clever, and its selling point is based entirely on the fact that you vaguely remember watching Arthur argue with D.W. twenty years ago. For kids? Maybe tolerably entertaining for ten minutes before they ask for Fortnite back. For adults? It’s brain rot disguised as family fun, like being invited to play Minesweeper while the host insists it’s “the Dark Souls of PC classics.”
So, if your life goal is to chase thirty pets across a cartoon city while getting bludgeoned with increasingly repetitive mechanics, congratulations, you’ve found your perfect storm. Otherwise, this game is nothing more than a free-to-play level grind cleverly disguised as “wholesome family entertainment.” I’m marking this firmly in the “bad” category – unless you’re under five years old, in which case you might not know any better.
And that, ladies and gentlemen, is entirely my opinion.
Article Source: Arthur’s Pet Chase